Bugfixes:
- Qualify lap time. Fixed broken Player qualify time.
- Fixed some missing/wrong animated track's object images.
- Fixed Podium screen. Upper text no longer obfuscate the head of the winner.
- Fixed wrong disconnection profile screen when you disconnect a profile on a non-active controller.
- Fixed Multiplayer unknown error message, after an error during the loading of the track graphics in an online session.
- Fixed missing ghost car while racing for a fastestlap record.
- Fixed wrong packet sending frequency with few players online.
- Fixed multiplayer team assignment, for the default driver when entering on the lobby the first time.
- Fixed car engine sound in a multiplayer race, when two players use the same driver.
- Fixed multiplayer end race when a car went out of fuel.
- Fixed controller vibration while pit-in in some circumstances.
- Fixed wrong AI tyre selction during a raining race.
- Belgium pitlane exit. Fixed AI wrong path exit.
- Other minor issues.
Updates:
- Menu GUI effect.
- Added rain level option in the season option menu.
- Added transparent effect when a car is under tunnels (example in: Cote d'Azur, UAE, Italy..).
- Added tyre skidmarks on braking and accelerating.
- Improved netcode for a more smooth prediction of the networked car movements.
- Added two car handling mode: Arcade (for beginners) and Simulation (for experts)
- Added two level type of menu: Basic (Only some racing options are visible. For beginner players) and Complete (All options are visible. For expert players who wants to raise the level of challenge)






















